Player:IsResigned¶
Check whether this player is resigned.
player:IsResigned()
Inputs: None beyond the Player receiver.
Output: Boolean or nil. Live resignation state; nil when its validated member contract or player memory is unavailable.
Errors and unavailable states: A wrong receiver can raise a Lua argument error. An unavailable live read returns nil as described in Output.
See Lua values and game objects for lifetime and enum guidance.