RenderObjectBounds¶
Draw an object outline.
RenderObjectBounds(object[, color[, thickness]])
Inputs: object is an Object; optional color and numeric thickness configure the outline.
Output: No Lua return value. Drawing may be skipped when the view or minimap is unavailable.
Errors and unavailable states: An invalid or unreadable object, absent collision data, or unavailable view produces no drawing. Wrong Object userdata can raise a Lua argument error.
See Rendering overview for coordinate and color conventions.