Player:GetObjectsByMostCommonType¶
Read objects by most common type for this player.
player:GetObjectsByMostCommonType(types)
Inputs: types is a dense array of integer object type IDs.
Output: Object array. Objects with the most common supplied type.
Errors and unavailable states: A wrong receiver or argument type can raise a Lua argument error. No separate error result is returned. Query live state again when the entity may have changed.
See Lua values and game objects for lifetime and enum guidance.