Object:IsNativeIdle¶
Check whether this object native idle.
object:IsNativeIdle()
Inputs: None beyond the Object receiver.
Output: Boolean / nil. Native action/substate idle predicate with the native boolean flag enabled (as used by idle selection). Returns nil if the object, verified callee signature, or live read is unavailable. Unlike IsIdle(), an attached action can still be idle.
Errors and unavailable states: A wrong receiver can raise a Lua argument error. An unavailable live read returns nil as described in Output.
See Lua values and game objects for lifetime and enum guidance.