XsIsObjectAvailable¶
Check object available from native game state.
XsIsObjectAvailable(objectType[, playerId])
Inputs: objectType is a required integer UnitObjectType ID; playerId is an optional integer game player ID.
Output: value, available: boolean when available is true; nil, false when unavailable.
Errors and unavailable states: Wrong numeric argument types raise a Lua argument error. Invalid IDs or an unavailable native query return nil, false; use the availability flag before reading the value.
See Low-level queries for related calls and usage notes.