GatherInside¶
GatherInside(actors, state?) · GatherInsideTracked(actors, state?)
Inputs: actors is one object or a dense array; state is -1, 0,
or 1 and defaults to -1.
Description: Requests the native gather/garrison state. Another state value is rejected; the tracked form supplies a rejection receipt.
Output: GatherInside returns true for queue admission, otherwise false.
GatherInsideTracked returns accepted, receipt.
Errors: Wrong Lua argument types raise an argument error. A state outside
-1, 0, and 1, invalid actors, missing layout, or a changed session rejects. A
tracked receipt gives the rejection reason when available.