SetUnitStanceFollow¶
SetUnitStanceFollow(units, target) · SetUnitStanceFollowTracked(units, target)
Inputs: units is one actor or a dense array; target is the object to
follow.
Description: Requests a follow order. The tracked form requires the
target to remain live at admission and dispatch; a lost target is
invalid-target. There is no public append option.
Output: SetUnitStanceFollow returns true for queue admission, otherwise
false. SetUnitStanceFollowTracked returns accepted, receipt.
Errors: Wrong Lua argument types raise an argument error. Invalid actors or a
lost target reject; the tracked reason is invalid-target when the target
disappears. A tracked receipt gives the rejection reason when available.