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MapTile:IsWalkable

Check whether this map tile is walkable.

tile:IsWalkable()

Inputs: None beyond the MapTile receiver.

Output: Boolean. Alias for IsNavigatable.

Errors and unavailable states: A wrong receiver can raise a Lua argument error. No separate error result is returned. Query live state again when the entity may have changed.

See Lua values and game objects for lifetime and enum guidance.