RenderMinimapLine¶
Draw a minimap line.
RenderMinimapLine(from, to, thickness[, color])
Inputs: from and to are world { x, y, z } values; thickness is a required number before optional color.
Output: No Lua return value. Drawing may be skipped when the view or minimap is unavailable.
Errors and unavailable states: Required numeric arguments of the wrong type can raise a Lua argument error. Missing or non-numeric vector fields read as 0. If the minimap is unavailable, nothing is drawn.
See Rendering overview for coordinate and color conventions.