Skip to content

DispatchResignGame

DispatchResignGame()

Inputs: None.

Description: Alias for Resign() with the same boolean queue admission result. Use ResignTracked() if transport evidence is needed.

Output: DispatchResignGame returns true for queue admission, otherwise false.

Errors: Wrong Lua argument types raise an argument error. The same session and player failures as Resign() reject admission or later dispatch. A tracked receipt gives the rejection reason when available.