DispatchResignGame¶
DispatchResignGame()
Inputs: None.
Description: Alias for Resign() with the same boolean queue
admission result. Use ResignTracked() if transport evidence is needed.
Output: DispatchResignGame returns true for queue admission, otherwise
false.
Errors: Wrong Lua argument types raise an argument error. The same session and
player failures as Resign() reject admission or later dispatch. A tracked receipt
gives the rejection reason when available.