Skip to content

IsObjectTypeAvailable

Check object type available in current game state.

IsObjectTypeAvailable(objectType)

Inputs: objectType is an integer UnitObjectType ID.

Output: Availability for the assigned player.

Errors and unavailable states: Wrong argument types can raise a Lua argument error. This call has no separate error return; check the live game state before depending on its result.

See Game data and world for related calls and usage notes.