Skip to content

Player:GetObjectsByClass

Read objects by class for this player.

player:GetObjectsByClass(unitClass)

Inputs: unitClass is an integer unit class ID.

Output: Object array. Objects in one class.

Errors and unavailable states: A wrong receiver or argument type can raise a Lua argument error. No separate error result is returned. Query live state again when the entity may have changed.

See Lua values and game objects for lifetime and enum guidance.