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GetPlayersTributeMemory

Read players tribute memory from current game state.

GetPlayersTributeMemory(resource)

Inputs: resource is an integer resource ID.

Output: Numeric fact value, or nil when unavailable.

Errors and unavailable states: Wrong numeric argument types raise a Lua argument error. An unavailable fact read returns nil; there is no separate error string.

See Low-level queries for related calls and usage notes.