Player:GetTechCost¶
Read tech cost for this player.
player:GetTechCost(technology)
Inputs: technology is an integer Technology ID.
Output: Cost array, available. Positive cost entries; an empty array with available=true means free. Ignore costs when unavailable.
Errors and unavailable states: A wrong receiver or argument type can raise a Lua argument error. No separate error result is returned. Query live state again when the entity may have changed.
See Lua values and game objects for lifetime and enum guidance.