Player:GetUnitTypeCount¶
Read unit type count for this player.
player:GetUnitTypeCount(unitType)
Inputs: unitType is an integer unit type ID.
Output: Integer. Completed unit count.
Errors and unavailable states: A wrong receiver or argument type can raise a Lua argument error. No separate error result is returned. Query live state again when the entity may have changed.
See Lua values and game objects for lifetime and enum guidance.