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Player:GetUnitTypeCount

Read unit type count for this player.

player:GetUnitTypeCount(unitType)

Inputs: unitType is an integer unit type ID.

Output: Integer. Completed unit count.

Errors and unavailable states: A wrong receiver or argument type can raise a Lua argument error. No separate error result is returned. Query live state again when the entity may have changed.

See Lua values and game objects for lifetime and enum guidance.