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Player:IsObjectTypeAvailable

Check whether this player object type available.

player:IsObjectTypeAvailable(objectType)

Inputs: objectType is an integer object type ID.

Output: Boolean. Object availability.

Errors and unavailable states: A wrong receiver or argument type can raise a Lua argument error. No separate error result is returned. Query live state again when the entity may have changed.

See Lua values and game objects for lifetime and enum guidance.