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GetTechCost

Read tech cost from current game state.

GetTechCost(technology)

Inputs: technology is an integer Technology ID.

Output: costs, available: array of positive technology costs and read availability.

Errors and unavailable states: Wrong argument types can raise a Lua argument error. If available is false, ignore the first return value; it is not a confirmed result.

See Game data and world for related calls and usage notes.