XsObjectTaskAmount¶
Query object task amount from native game state.
XsObjectTaskAmount(objectId, taskId)
Inputs: objectId is an integer object ID; taskId is an integer task ID. The overload XsObjectTaskAmount(objectId, playerId, taskId) is also supported.
Output: value, available: boolean when available is true; nil, false when unavailable.
Errors and unavailable states: Wrong numeric argument types raise a Lua argument error. Invalid IDs or an unavailable native query return nil, false; use the availability flag before reading the value.
See Low-level queries for related calls and usage notes.