Player:GetAttribute¶
Read attribute for this player.
player:GetAttribute(attribute)
Inputs: attribute is an integer attribute ID.
Output: Number or nil. Native player attribute; nil when unavailable, including the ambiguous native -1 error sentinel.
Errors and unavailable states: A wrong receiver or argument type can raise a Lua argument error. An unavailable live read returns nil as described in Output.
See Lua values and game objects for lifetime and enum guidance.