Object:GetCarriedResourceAmount¶
Read carried resource amount for this object.
object:GetCarriedResourceAmount()
Inputs: None beyond the Object receiver.
Output: Number. Carried resource amount.
Errors and unavailable states: A wrong receiver can raise a Lua argument error. No separate error result is returned. Query live state again when the entity may have changed.
See Lua values and game objects for lifetime and enum guidance.